Now whilst I already have some 90's dungeon tiles and a couple of the 4th edition d and d tile sets I was suddenly motivated to go fishing for some new dungeon scenery.
So thanks to Wizards of the coast, Mandy's printer and an afternoon laminating... voila!
I also made a rather spoovy spreadsheet (with the help of the Mr's) with a list of all the D&D miniature I own and what drawer in my new 'filing system' to find them in!
Now to get my campaign out of my head and onto paper!
Over and out!
Saturday, 11 August 2012
Wednesday, 8 August 2012
Film's from the 80's to Inspire a Plot
Whilst trawling the internet to get some inspiration for adventures and things I came across a really good post on Fantasy Films from the 80's. At first you might think, nah these are rubbish... but i think theres a few hidden gems. Not only from a cool film point of view but also for plot hooks.
The movies on the list aren’t ranked and there is no rating. They are all worth seeing for one reason or another. Some have begun cult favourites in their own right and continue to endure as popular movies to this day. In each case I’ve provided my memories or brief thoughts about each film. In some cases these plot hooks aren’t spectacular, but the movies listed below do represent the most basic of fantasy films.
~ I know it’s weak, but have you seen the movie?
What is your favourite movie from this time period? Have I left a must see off the list?
The movies on the list aren’t ranked and there is no rating. They are all worth seeing for one reason or another. Some have begun cult favourites in their own right and continue to endure as popular movies to this day. In each case I’ve provided my memories or brief thoughts about each film. In some cases these plot hooks aren’t spectacular, but the movies listed below do represent the most basic of fantasy films.
Conan the Barbarian
If anyone had told you when this movie released that the star would one day be the Governor of California, you would have laughed. At the time of its release Conan was a great fantasy film that captured the imaginations of many.Plot Hook
An evil warlord who wronged a party member long ago has resurfaced and is once again causing destruction. It is up to the party to end the reign of terror!Clash of the Titans
There is a scene in this movie where the heroes are fighting a group of skeletons at the top of a cliff. The scene has stayed with me over the years as a great battle sequence full of drama. If you are looking for a film the plays up on Greek mythology Clash of the Titans has it all.Plot Hook
Love and fate intertwine; the only way to save a romantic interest of a player is to slay a great evil.The Dark Crystal
Jim Henson’s puppets are the primary draw in this whimsical tale. Regretably the plot doesn’t hold up. However, if you can suspend disbelief (it is a fantasy movie and you do play rpgs) there is certainly enough there to entertain. At the very least, it’s a break from CGI and a return to a different type of movie making.Plot Hook
An eldritch device was damaged and broken long ago during the war of the ancients. Over time it has leaked dark magic that has deformed the world. Recently a youngster discovered the broken piece and now seeks the party’s aid to restore the item and return balance to the world.Excalibur
Excalibur is the best movie ever filmed about the Arthurian legends. It explores the story fully and features high production values for its time. First Knight might have had Sean Connery, but it has nothing on Excalibur.Plot Hook
The king requests that the party kill his bastard son, a ruthless warlord bent on conquering the kingdom. What will the party do with this new found information?Labyrinth
Once again the combination of live action and Jim Henson’s puppets in this film strike a chord. Unfortunately, the plot leaves something to be desired. However, if you are looking for a fantasy movie filmed in a different way, Labyrinth may just be what you are looking for. Of course David Bowie in tights is a draw!.Plot Hook
Goblins have been stealing children from a local village. The party must venture into their lair and rescue the children.The Neverending Story
As a kid the blend of the real world and a fantastic one grabbed my attention. The theme song was grating, but the movie remains a favourite. I have after all always wanted to fly on the back of a dragon! Sadly there were two sequels to this film. I can’t say that I would recommend either.Plot Hook
The party is resting between adventures. One night in the tavern a village elder reads an ancient story from a scroll. Unknown to all, the scroll and text are magical in nature, the events of the story begin to unfold in real life and the party must deal with the consequences.Red Sonja
I remember watching this movie for two reasons. That guy from Conan was in it and Brigitte Nielsen was hot. The rest of the movie is actually rather forgettable.Plot Hook
An artefact of great power has fallen into the hands of an evil warlord. Only the party can save the day.~ I know it’s weak, but have you seen the movie?
Willow
It’s been a number of years since I last watched Willow. Some memorable quotes from Val Kilmer in the role of Madmartigan are a highlight. Epic battles, swords and sorcery what else could you want in a movie?Plot Hook
A child of prophecy is born. Many are afraid of the threat the child represents to them and set about to kill the child before she reaches maturity. Only the party can intervene.What is your favourite movie from this time period? Have I left a must see off the list?
The Road on the Show!
Right.... after several months on the back burner this project is back on track.
After several great sessions and a trawl through 'The Cave of the Weasel" we managed to get a group at a level with the Savage Worlds rules system. All was going rather well, Then bump...
I believe triatheletes call it the bonk, cyclist call it the wall... we stopped.... there was a period of about 8 weeks where we just simply could not all be at the same place at the same time. The group just fizzled out. Have you encountered this problem? How did you deal with it?
So with fresh motivation and fighting spirit back where it should be, we are looking to get this show back on the road!
Tbc....
Thursday, 22 December 2011
Character Sheet Template
http://savagepedia.wikispaces.com/file/view/Savage+Worlds+Expl+Training+Wh+Char+Sheet.pdf/94216940
Intro
Hi,
Right, well this is the first rpg that we have played as a group or even as individuals for a number of years; This being the case, it's my aim to start simple and work on from there.
Being fairly new to rpg's and fairly new to savage worlds we thought it best as a group to stick with a familiar setting = Fantasy.
I am Kevin, your GM for this Campaign. I hope you all enjoy!
What I would like to do to get us all started and in the mood is I have created a load of generic fantasy pregens. I would like the players to each choose one of the pregens and then contact me via our Tale of 5 gamers facebook page for a little bit of a background and set of circumstances for your chosen character.....
Its important to have this little private one to one as you will see further into the campaign.
So here we have the choices. I will update this page as the players choose.
All are fairly balanced and equal and NOVICE Rank.
Make your own choice on name, sex etc
Bennies will be awarded for any background etc and if you paint a figure!
Fighter
Race: Dwarf
Attributes: Agility d6, Smarts d6, Spirit d6, Strength d8, Vigor d10
Skills: Climbing d4, Fighting d6, Guts d6, Lockpicking d4, Notice d4, Persuasion d4, Repair d4, Shooting d6, Survival d4, Swimming d4, Taunt d4, Tracking d4
Pace: 5; Parry: 5; Toughness: 7
Hindrances: Greedy; Stubborn, Quirk (minor)
Edges: Racial: Low Light Vision
Description: Your typical dwarf. Still young, but proud to live up to all the dwarven clichés you expect. That's his quirk
Little bit of everything
Race: Half-Folk
Attributes: Agility d8, Smarts d4, Spirit d6, Strength d6, Vigor d8
Skills: Climbing d4, Fighting d6, Guts d4, Notice d6, Persuasion d4, Swimming d4, Taunt d4, Stealth d6, Lockpicking d4, Streetwise d4, Shooting d6
Pace: 6; Parry: 5; Toughness: 5 (Small)
Hindrances: Small; Curious; Big Mouth, Quirk (Eating)
Edges: Luck; Greater Luck
Description: Your typical halfling. He has many different talents, but also seems to be loved by fate. Normally is pretty slim, even for his size, but after a proper meal - he eats at least as much as dwarf - his belly pops out enormously. He is extremely curious and cannot keep his mouth shut
Fighter
Race: Human
Attributes: Agilty d8, Smarts d4, Spirit d6, Strength d8, Vigor d8
Skills: Climbing d4, Fighting d8, Guts d6, Intimidation d4, Notice d4, Persuasion d4, Riding d4, Shooting d8, Survival d4, Swimming d4
Pace: 6; Parry: 6; Toughness: 6
Hindrances: Code of Honour; Doubting Thomas, Enemy (minor)
Edges: Sweep
Description: a young fighter in his late teens. He just finished training at the fighters' academy of Ulrich. But already has an enemy: when he accussed a fellow student of bullying the local peasantry, getting him banned from the academy, he secretly swore revenge. He does not trust magic.
Ranger
Race: Elf
Attributes: Agility d8, Smarts d8, Spirit d6, Strength d6, Vigor d6
Skills: Climbing d4, Fighting d6, Guts d4, Notice d4, Persuasion d4, Riding d4, Shooting d8, Spellcasting d6, Stealth d4, Survival d4, Swimming d4
Pace: 6; Parry: 5; Toughness: 5
Hindrances: Overconfident; Pacifist (minor), Poverty; All Thumbs
Edges: Low Light Vision
Typical elf traveling with humans. She seems not to care too much about anything, but on the other hand never attacks first. Wealth has no meaning to her and she gives her belongings away regulary and spontenous, making fun of those valuing it. Beware! She just gave away her Short Sword
Mage
Race: Human
Attributes: Agility d6, Smarts d8, Spirit d6, Strength d4, Vigor d6
Skills: Climbing d4, Fighting d6, Guts d4, Healing d4, Investigation d4, Knowledge (Arcane) d8, Notice d4, Persuasion d6, Riding d4, Spellcasting d8, Swimming d4
Pace: 6; Parry: 5; Toughness: 5
Hindrances: Yellow; Greedy, Hard of Hearing (minor)
Edges: Arcane Background (Magic), Wizard
Powers: Bolt, Fear, Detect/ Conceal Arcana
Description: A young wizard in his early twenties. He spent most of his life in libraries and laboratories. It's hard for him to listen, because it seems a bodyless voice is always mumbling to him in an unknown language.
Theif
Race: Human
Attributes: Agility d8(+2), Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Climbing d6, Fighting d6, Guts d4, Lockpicking d6, Notice d4, Persuasion d4, Shooting d4, Stealth d8, Streetwise d4, Swimming d4
Pace: 6; Parry: 6 (5 with encumbrance); Toughness: 5
Hindrances: Greedy; Wanted (minor), Loyal
Edges: Thief, Acrobat
Gear: Short Sword, Leather Armor, Lockpicks (equipment is not added to Parry/Toughness yet)
Description: Grew up on the streets of a major city. He is greedy, but at the same time very, loyal, looking for the surrogate family he never had. He is wanted by the city guards for pickpocking and burglary.
Nobleman
Rank: Novice
Attributes: Agility d6, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Fighting d6, Guts d4, Intimidation d6, Investigation d4, Knowledge (Battle) d4, Knowledge (Trivium) d6, Knowledge (Quadrivium) d4, Persuasion d4, Riding d6, Taunt d6
Pace: 6; Parry: 5; Toughness: 6 (1)
Hindrances: Arrogant, Stubborn, Enemy: Scheming Uncle (m)
Edges: Noble, Filthy Rich, Strong-Willed
Description: Third in line of succession for a large estate, tutored to become a sage advisor to the royal court. Something bad (player choice) happened and he fled that life in shame. He joined other hedge knights in a mercenary outfit and spent years fighting for money. Recently, his father and both older brothers died, leaving him sole heir by surprise. The inheritance is a severe disruption.He wants to enjoy the benefits of title and wealth while avoiding the obligations inherent in good rulership. He has enfoefed much of his personal holdings to noble mercenary buddies without due consideration to personal character. He tends to over-delegate, and prefers to raise taxes for scutage rather than directly fulfill martial obligations to his own fuedal lord. He adventures to hide from his unwanted responsibility, propelled by a massive reservoir of carefully masked shame and anxiety.
Choose wisely ;)
Once all have been selected, I will post on here. If you could then fill out your player sheet and get in touch.
Kevin
Right, well this is the first rpg that we have played as a group or even as individuals for a number of years; This being the case, it's my aim to start simple and work on from there.
Being fairly new to rpg's and fairly new to savage worlds we thought it best as a group to stick with a familiar setting = Fantasy.
I am Kevin, your GM for this Campaign. I hope you all enjoy!
What I would like to do to get us all started and in the mood is I have created a load of generic fantasy pregens. I would like the players to each choose one of the pregens and then contact me via our Tale of 5 gamers facebook page for a little bit of a background and set of circumstances for your chosen character.....
Its important to have this little private one to one as you will see further into the campaign.
So here we have the choices. I will update this page as the players choose.
All are fairly balanced and equal and NOVICE Rank.
Make your own choice on name, sex etc
Bennies will be awarded for any background etc and if you paint a figure!
Fighter
Race: Dwarf
Attributes: Agility d6, Smarts d6, Spirit d6, Strength d8, Vigor d10
Skills: Climbing d4, Fighting d6, Guts d6, Lockpicking d4, Notice d4, Persuasion d4, Repair d4, Shooting d6, Survival d4, Swimming d4, Taunt d4, Tracking d4
Pace: 5; Parry: 5; Toughness: 7
Hindrances: Greedy; Stubborn, Quirk (minor)
Edges: Racial: Low Light Vision
Description: Your typical dwarf. Still young, but proud to live up to all the dwarven clichés you expect. That's his quirk
Little bit of everything
Race: Half-Folk
Attributes: Agility d8, Smarts d4, Spirit d6, Strength d6, Vigor d8
Skills: Climbing d4, Fighting d6, Guts d4, Notice d6, Persuasion d4, Swimming d4, Taunt d4, Stealth d6, Lockpicking d4, Streetwise d4, Shooting d6
Pace: 6; Parry: 5; Toughness: 5 (Small)
Hindrances: Small; Curious; Big Mouth, Quirk (Eating)
Edges: Luck; Greater Luck
Description: Your typical halfling. He has many different talents, but also seems to be loved by fate. Normally is pretty slim, even for his size, but after a proper meal - he eats at least as much as dwarf - his belly pops out enormously. He is extremely curious and cannot keep his mouth shut
Fighter
Race: Human
Attributes: Agilty d8, Smarts d4, Spirit d6, Strength d8, Vigor d8
Skills: Climbing d4, Fighting d8, Guts d6, Intimidation d4, Notice d4, Persuasion d4, Riding d4, Shooting d8, Survival d4, Swimming d4
Pace: 6; Parry: 6; Toughness: 6
Hindrances: Code of Honour; Doubting Thomas, Enemy (minor)
Edges: Sweep
Description: a young fighter in his late teens. He just finished training at the fighters' academy of Ulrich. But already has an enemy: when he accussed a fellow student of bullying the local peasantry, getting him banned from the academy, he secretly swore revenge. He does not trust magic.
Ranger
Race: Elf
Attributes: Agility d8, Smarts d8, Spirit d6, Strength d6, Vigor d6
Skills: Climbing d4, Fighting d6, Guts d4, Notice d4, Persuasion d4, Riding d4, Shooting d8, Spellcasting d6, Stealth d4, Survival d4, Swimming d4
Pace: 6; Parry: 5; Toughness: 5
Hindrances: Overconfident; Pacifist (minor), Poverty; All Thumbs
Edges: Low Light Vision
Typical elf traveling with humans. She seems not to care too much about anything, but on the other hand never attacks first. Wealth has no meaning to her and she gives her belongings away regulary and spontenous, making fun of those valuing it. Beware! She just gave away her Short Sword
Mage
Race: Human
Attributes: Agility d6, Smarts d8, Spirit d6, Strength d4, Vigor d6
Skills: Climbing d4, Fighting d6, Guts d4, Healing d4, Investigation d4, Knowledge (Arcane) d8, Notice d4, Persuasion d6, Riding d4, Spellcasting d8, Swimming d4
Pace: 6; Parry: 5; Toughness: 5
Hindrances: Yellow; Greedy, Hard of Hearing (minor)
Edges: Arcane Background (Magic), Wizard
Powers: Bolt, Fear, Detect/ Conceal Arcana
Description: A young wizard in his early twenties. He spent most of his life in libraries and laboratories. It's hard for him to listen, because it seems a bodyless voice is always mumbling to him in an unknown language.
Theif
Race: Human
Attributes: Agility d8(+2), Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Climbing d6, Fighting d6, Guts d4, Lockpicking d6, Notice d4, Persuasion d4, Shooting d4, Stealth d8, Streetwise d4, Swimming d4
Pace: 6; Parry: 6 (5 with encumbrance); Toughness: 5
Hindrances: Greedy; Wanted (minor), Loyal
Edges: Thief, Acrobat
Gear: Short Sword, Leather Armor, Lockpicks (equipment is not added to Parry/Toughness yet)
Description: Grew up on the streets of a major city. He is greedy, but at the same time very, loyal, looking for the surrogate family he never had. He is wanted by the city guards for pickpocking and burglary.
Nobleman
Rank: Novice
Attributes: Agility d6, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Fighting d6, Guts d4, Intimidation d6, Investigation d4, Knowledge (Battle) d4, Knowledge (Trivium) d6, Knowledge (Quadrivium) d4, Persuasion d4, Riding d6, Taunt d6
Pace: 6; Parry: 5; Toughness: 6 (1)
Hindrances: Arrogant, Stubborn, Enemy: Scheming Uncle (m)
Edges: Noble, Filthy Rich, Strong-Willed
Description: Third in line of succession for a large estate, tutored to become a sage advisor to the royal court. Something bad (player choice) happened and he fled that life in shame. He joined other hedge knights in a mercenary outfit and spent years fighting for money. Recently, his father and both older brothers died, leaving him sole heir by surprise. The inheritance is a severe disruption.He wants to enjoy the benefits of title and wealth while avoiding the obligations inherent in good rulership. He has enfoefed much of his personal holdings to noble mercenary buddies without due consideration to personal character. He tends to over-delegate, and prefers to raise taxes for scutage rather than directly fulfill martial obligations to his own fuedal lord. He adventures to hide from his unwanted responsibility, propelled by a massive reservoir of carefully masked shame and anxiety.
Choose wisely ;)
Once all have been selected, I will post on here. If you could then fill out your player sheet and get in touch.
Kevin
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